So there’s our little overview of Metro Redux. Anyone who owns the previous games on Steam gets a 50% discount! Those who don’t have one or both of these titles should just get the Redux versions. However, those who own Metro 2033 and are a huge fan of it should consider upgrading to Metro 2033 Redux. PC gamers who own Last Light don’t need to upgrade to Last Light Redux. Tessellation is gone, ambient occlusion seems worse, we can’t really recommend it. Ranger or Ranger Hardcore is recommended the problem with the latter is the complete lack of an inventory which is a silly issue that was never fixed unfortunately.Īlthough Last Light Redux has some new areas and weapons, the graphics are worse. As the difficulty increases, supplies become even more scarce and both the player and all enemies/creatures take more damage, leading to balanced and realistic difficulty. The latter is self-explanatory and is the opposite of Spartan: supplies are far more scarce, AI is more aware and deadly.Īfter choosing Spartan or Survival (we obviously recommend Survival), players can choose one of five difficulty options: Easy, Normal, Hardcore, Ranger, and Ranger Hardcore. The former is a more casual difficulty option, in which supplies are easier to find and AI awareness is greatly reduced. Both versions have the new difficulty system, allowing players to choose Spartan mode or Survival mode. The Redux version includes all DLC as a bonus. Last Light Redux was released primarily to allow PS4 and XBOX One gamers to play the game. At 1440p the GPUs were close to being completely maxed out and we did not notice any spikes in the GPU usage.Metro: Last Light Redux is much less of a drastic change, since the original game is only a year old anyway. Having a look at the performance chart above we could easily deduce that it was definitely worth adding in a second R9 285 and the performance benefits were more noticeable than those achieved at 1080p. Quality:Extreme Preset, High Resolution Textures:EnabledĪnti-Alias:FXAA3QH, Motion Blur:On, Shadow Quality:High, Texture Quality:High, Screen Quality:High Quality:Very High, SSAA:Off, Texture Filtering:X16, Motion Blur:Normal, Tessellation:Very High, Advanced PhysX:Off Lighting Quality:High, Mesh Quality:Ultra, Motion Blur:Camera and Objects, Shadow Quality:High, Texture Filtering:Ultra, Texture Quality:High, Ambient Occlusion:Medium, Vegetation Range:Ultra, Depth of Field:On, Order Independent Transparency:On, Tessellation:On We will be going into details about the problems and benefits of CrossFire in the conclusion of the review. The CPU was clocked to 4.8Ghz to alleviate any CPU bottleneck while the GPUs were run at their stock clock speed of 965/1400Mhz. Even though the second GPU did not give us exact performance equal to a single R9 285, it came pretty close and the R9 295 CrossFire at 1440p could be a good alternative for those who cannot spend a huge amount of money on a very high end GPU but are still looking for more performance and future upgradability. At 1440p, adding a second R9 285 helped cross that 35-50fps borderline and FPS sailed much higher. We did not face any micro-stutter and gameplay was very smooth and it did feel like playing with a single GPU, with the only difference being increased performance. It seems like upping the resolution did increase overall GPU usage which resulted in not only better performance and scalability but a smoother overall gaming experience. It makes more sense to run two R9 285’s at 1440p rather than 1080p. ![]() ![]() The thought of testing it at 4K did cross our minds but the 2GB Memory made us decide against it. ![]() ![]() We were much more excited to test out the CrossFire performance and scaling at a higher resolution like 1440p.
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